Richard Robledo

Personal Projects

Neon Invaders

A browser arcade game written in JavaScript.

GitHub → TODO: screenshot + playable link

Game prototypes

Small playable prototypes built to test a core loop fast.

TODO: pick which prototypes to show, with links

AI video

Experiments in AI-generated video and avatar tutorials.

TODO: public links to videos you want shown

Prototypes

Wheel of Friends gameplay: the prize wheel with six contestants

Prototype · HTML/JS

Wheel of Friends

A chaotic gameshow party game: spin the wheel, trigger a chain reaction of cards and try to be the last friend standing. Built in plain HTML and JavaScript; play against bots, with multiplayer next.

Play in browser

Ascent of Olympus gameplay: climbers on the slopes of Mount Olympus

Prototype · three.js

Ascent of Olympus

A 3D Greek-myth party game built with three.js. Race up Mount Olympus to Zeus’s throne while the Fates’ thread chooses who climbs, and Zeus’s wrath and chain reactions knock climbers back down. 73 myth cards, in a marble, gold and Aegean-blue UI.

Play in browser

Dioramaz gameplay: the Engine Company No. 9 firehouse diorama

Prototype

Dioramaz

A point-and-click puzzle game set inside clockwork tin-toy dioramas. Each diorama has one goal, like getting the fire engine out or delivering the Duke’s cake, and you order its wind-up inhabitants around to reach it. Every step leaves the set more wrecked, and the win screen shows before/after snapshots and a mayhem report.

Vanilla JavaScript + WebGL2 · four playable dioramas

Play in browser

Wizard’s Vigil gameplay: the wizard facing a skeleton on a tilt-shift road

Prototype

Wizard’s Vigil

A 3D idle battler styled as clockwork tin toys on a toy-box diorama, shot through a tilt-shift lens. A wizard leads an army across a scrolling miniature world, conquering rival magical kingdoms one at a time: tap to zap, pick spells, recruit units, specialize in schools of magic, equip looted gear and pass the staff down a family line.

Vanilla JavaScript + WebGL2 · playable MVP

Play in browser

Verdance gameplay: flora spreading across a hex-tiled alien planet

Work in progress, v0.1

Verdance (working title)

A god game where you play a spirit seeding life onto an alien planet. You build factory-style ecosystem chains: your powers grow flora, the flora lures fauna, and the chains scale across a hex grid wrapped around a spherical world. Tilt-shift diorama look with a documentary-style camera.

Three.js + JavaScript · one offline HTML file

Play in browser

Upcoming prototype

Blind Box

A Roblox experience where players design an original collectible toy figure to a weekly theme and the community rates it. The best designs become the official blind-box series, credited to their designer, and everyone collects and displays what comes out of the boxes. The current build is a “Live Runway” where figures strut, the crowd votes and a winner scene plays.

Roblox (Luau) + Rojo · playable vertical slice

TODO: screenshot and link (GitHub repo is private)